Brailly started with a single question from a parent: “Could my daughter feel each braille pattern without waiting for me to translate?” That question turned into months of co-design sessions with families, teachers, and mobility specialists who invited us into their classrooms and living rooms.
What our first testers taught us
- Tactile accuracy beats everything else. Learners needed crisp, reliable dots, even if it meant slower refresh rates at first.
- Coaching tone matters. Guardians asked for warm, encouraging prompts instead of robotic corrections.
- Streaks are magic. A simple “three wins in a row” celebration kept kids asking for another round.
Where we are now
- 540+ learner sessions captured across our three pilot families.
- A guardian dashboard that surfaces streaks, tricky letters, and suggested next lessons.
- An AI coach that gently pivots between encouragement and tactile hints depending on input latency.
What’s next
- Opening up our prototype waitlist for educators who want to co-create curriculum packs.
- Launching the Brailly Community Hub so families can share win stories and tactile games.
- Building a library of multilingual audio prompts recorded by blind voice actors.
We’re grateful to everyone shaping Brailly with us. If you’d like to see the prototype in action, request an investor kit or drop us a note at hello@brailly.eu.